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I see someone was inspired by Sebastian Lague's procedural planets... Very cool!

got here from your reply to my comment on youtube- it's not *bad*, but it's not a game that i'd get hooked on. for one, i'm not a fan of the style, and i'm not able to control the direction of my dash, which would reward being skilled more than however it's currently being decided. it doesn't feel satisfying to pick up the green cubes, either. it's a short sound effect and an instant jump in my bar, about as exciting as 100 gold in some chest in Skyrim. i'd give it a 6/10- it works, and if it was more fleshed out i'd probably enjoy it more. as it is, it looks like a less monetised Roblox game

the core mechanics are satisfying though, and it's something i've been hitting the replay button on for the last 45 mins

Hey there, thanks for playing! You should be able to control the direction of your dash easily, just by pressing left or right while you dash. There's some internal logic to decide the direction when you're not pressing either to make it easier to use in quick-thinking situations so that might be what you're experiencing.

Regardless, I'm glad you ended up playing it for 45 minutes. This was a jam entry, like most of my games, so they're not meant to have playtimes higher than 5 minutes!