Ace pilot Captain Dougal J. Falchion is testing the latest and greatest of space-faring technology, in the most daring and devilish stunt ever conceived in the history of spacekind...

A LOOP-DE-LOOP AROUND AN ENTIRE PLANET

CONTROLS

WASD / Arrow Keys - Move

SPACE - Dash

SHIFT - Boost

P - Pause

MECHANICS

SPEED

You speed is your health. If it falls below 0%, you'll fall off the loop de loop.

Travel forward to speed up and backward to slow down.

Going at 100% speed gives you a x2 bonus on your score.

SCORE

The faster you go the more points you earn.

Try and get the highest score you can!

DASHES

Dash to quickly avoid obstacles.

Collect green orbs to gain Dashes. You can have up to 5 at once.

When the gauge is full you can boost.

Boosting speeds you up and makes you invincible for 10 seconds.

CREDITS

Everything was made by me in the allotted time except for the absolutely stellar music which an amazing track by matsomo which you can find here:

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorMatthew Redmond
GenreRacing, Action
TagsArcade, Endless, Ludum Dare, Ludum Dare 47, Sci-fi, Space, Top-Down, Unity
LinksLudum Dare

Download

Download
Web 1.0.zip 17 MB
Download
Windows 71 MB
Download
Mac 74 MB
Download
Linux 77 MB

Comments

Log in with itch.io to leave a comment.

I see someone was inspired by Sebastian Lague's procedural planets... Very cool!

got here from your reply to my comment on youtube- it's not *bad*, but it's not a game that i'd get hooked on. for one, i'm not a fan of the style, and i'm not able to control the direction of my dash, which would reward being skilled more than however it's currently being decided. it doesn't feel satisfying to pick up the green cubes, either. it's a short sound effect and an instant jump in my bar, about as exciting as 100 gold in some chest in Skyrim. i'd give it a 6/10- it works, and if it was more fleshed out i'd probably enjoy it more. as it is, it looks like a less monetised Roblox game

the core mechanics are satisfying though, and it's something i've been hitting the replay button on for the last 45 mins

Hey there, thanks for playing! You should be able to control the direction of your dash easily, just by pressing left or right while you dash. There's some internal logic to decide the direction when you're not pressing either to make it easier to use in quick-thinking situations so that might be what you're experiencing.

Regardless, I'm glad you ended up playing it for 45 minutes. This was a jam entry, like most of my games, so they're not meant to have playtimes higher than 5 minutes!